Created in Unity for Android and iOS platforms
I was the lead developer on Ace Academy: Black Flight, a triple-A mobile flight game. I was tasked with all coding responsibilities, from player movement, core gameplay, AI, bosses, mission types, tools, UI, player customization, upgrades, cutscenes, visual effects, audio etc. Created systems that allowed for all of the games 36 missions to contain a wide variety of gameplay experiences. Some missions included: defeat all enemy aircraft, protecting ally vehicles on the ground and taking control of a back seat turret to eliminate chasing enemies.



