Augmented Alley (AR)

Created in Unity for Android and iOS platforms using Vuforia

I was the lead developer for an augmented reality application, Augmented Alley. This application allows users to interact with real artifacts in the museum’s exhibit using augmented reality technology. I was tasked with creating 14 different augmented reality experiences. Some experiences had the user dialing on a vintage pay phone, others had the user playing records to see how a turntable worked. Also, created an interactive map, where the user can view the artifacts they have scanned to learn more facts about them. I was responsible for all programming related tasks as well as gameplay, UI and audio integration. I also created a system to load and unload AR experiences quickly and efficiently.

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